Slender Web Edition
An independent browser horror game with approximately 1.5 million plays.
Illustrative concept artwork

The project
A Slender Man-inspired horror game independently developed in Unity for browser players.
Reached approximately 1.5 million plays, connecting an independently developed game with a substantial online audience.
What had to change
Bring an interactive horror experience to players through a browser while combining game development and visual storytelling.
How it was shaped
Built in Unity as an independent browser game, bringing real-time 3D and gameplay together in an accessible online format.
What it delivered
Reached approximately 1.5 million plays, connecting an independently developed game with a substantial online audience.
Independent game / Unity
Approximately 1.5 million plays: a player-reach figure supplied by the developer, counting plays rather than unique players or downloads.
I developed this Slender Man-inspired horror game independently in Unity for browser players. It brought an interactive 3D experience to a large online audience.
The project brought together game development, creative direction and delivery to an audience. The experience of making and releasing interactive work continues to inform how I approach software and game systems.